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[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] OpenXcom is an open-source clone of the popular "UFO: Enemy Unknown"
("X-COM: UFO Defense" in the USA release) and "X-COM: Terror From the
Deep" videogames by Microprose, licensed under the GPL and written in C++
and SDL1.2.
Uses modified code from SDL_gfx (LGPL) with permission from author.
This is the AROS porting and includes the project files for Code::Blocks.
Also it is included the pre-built AROS version of an YAML library.
OpenXcom requires a vanilla copy of the X-COM resources, from either or
both of the original games.
Do not use modded versions (e.g. with XcomUtil) as they may cause bugs
and crashes.
Copy the UFO subfolders to the UFO subdirectory in OpenXcom's folder
and/or the TFTD subfolders to the TFTD subdirectory in OpenXcom's folder.
Source code and additional information are available here
https://github.com/sonountaleban/OpenXcom
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